How we finished our game on time
This blog was also featured on Gamasutra onĀ 01/05/2016. I have met a lot of creative people in the past few years. Most of them have high ambitions and great ideas, but there is one thing most creative people are really bad at: deciding the scope of their project. Part of their strength is being able … Continue reading How we finished our game on time
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed